Jun 26, 2020

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Version 1.2.4 is out with a few bugfixes and a brand new Deity that changes up gameplay. Coming out Friday.

 

1.2.4 Changelog:

Additions:

  • Added two extra skills: Looting III, Tap Output III.
  • Added Alata, Deity of Peace, available for 8000 prestige.
  • Added a repeatable event that makes you lose potatoes if you have too many manufactories in comparison to your farms.
  • Added a repeatable event that makes you lose potatoes if you have too many administration centers in comparison to your other buildings.
  • Added manual cloud save for iOS players.
  • Added 7 new achievements for each deity.

Changes:

  • Victory points for each city has been increased to 1000 (from 500).
  • Victory points for owning a tile has been increased to 25 (from 10).
  • Victory points for cities now multiply based on how many cities you have. Each city will add to the multiplier by 0.6. A domination victory will give at least 33000 victory points for cities alone.
  • Victory points for potatoes have been decreased to 0.03 each (from 0.05). An economic victory will give at least 30000 victory points for potatoes alone.

Bugfixes:

  • Fixed an issue where diplomacy wouldn't discover the surrounding radius.
  • Fixed an issue where the AI could build on tiles that had a battle or a spy on it.
  • Fixed an issue where the player would lose potatoes on a successful attack if the defender had less than 0 potatoes.
  • Fixed an issue where rivalry points wouldn't save possibly.